• Our instructional technology vision is to use classroom technology to engage students in asking questions and choosing tools to facilitate real-world problem solving.

    Forsyth County School System has made a considerable investment in technology to help us accomplish our mission. Students are at work with technology every day throughout our building.

    • All classrooms have 10 chromebooks for student use.
    • Every classroom has a Promethean ActivBoard that allows teachers to make interactive presentations to engage learners. Students can then manipulate the information on the board or create their own work in order to internalize concepts.
    • Every classroom is equipped with microphones and built-in sound systems to enhance the speaking in each room.
    • Students are able to bring in their own devices and connect to our BYOT wireless network to extend the resources available in each classroom. These devices are used as students apply what they have learned in class, and to connect to the ActivBoard for formative assessments during classroom discussions.
    • KME has a computer lab that has access to 30 chromebooks and 4 chromebook carts that hold 20 chromebooks, teachers may reserve the computer lab for their entire class, or they can check out a laptop cart for smaller groups. Students have access to a full range of productivity software, including, but not limited to ActivInspire, Inspiration, Kidspiration 3, Microsoft Office 2016, Pixie, PhotoStory, Sketchup, and Windows Movie Maker. We are also excited about using programs purchased by the county through the Internet like BrainPop, Discover Education, Edublogs, STEMscopes, and Wixie.
    • Teachers have access to document cameras, web cameras, and iPads for students to capture their learning experiences throughout the day and to connect with other classrooms around the world through Skype sessions.
    • KME has a MakerBot 5th Generation 3D printer. Students work with teachers to create 3D models in programs such as Tinkercad.

    At any given time in our building, students might be researching a topic on the Internet, creating a digital movie or digital presentation in lieu of a written report, making a chart in a spreadsheet or a graphing program, sending a story or movie from a hand-held device to a desktop, using an app to practice skills learned in their content are, or collaborating with a classroom or career professional through a Skype session.