• Sports & Entertainment Marketing

    Sports & Entertainment Marketing
  • Students will learn about the major segments of the sports and entertainment industry, and the social and economic impact the industry has on the local, state, national, and global economies. The products and services offered to consumers and the impact of marketing on these products and services are examined. Students will also have opportunities to develop managerial and analytical skills and deepen their knowledge of sports/entertainment marketing.

Marketing Teachers

  • Last Name First Name Room Num. Phone Ext. Email Department Role Subjects
    Heath Kristy 213 100213 kjheath@forsyth.k12.ga.us Career / Tech Teacher Marketing
    Urbanovitch Katie 210 100210 kurbanovitch@forsyth.k12.ga.us Career / Tech Teacher Marketing
     

Marketing Principles

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    Marketing Principles addresses the ways in which marketing satisfies consumer and organizational needs and wants for products and services. Students develop an understanding of basic marketing concepts and the role of marketing and business. Students complete projects with area businesses.

Introduction to Sports and Entertainment Marketing

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    This one credit course is the second in a series of three that prepares students for a career in Audio Video Technology and Film production and/or to transfer to a postsecondary program for further study. Topics include Planning, Writing, Directing and Editing a Production; Field Equipment Functions; Operational Set-Up and Maintenance; Advanced Editing Operations; Studio Productions; Performance; Audio/Video Control Systems; Production Graphics; Career Opportunities; and Professional Ethics. Skills USA and Technology Student Association (TSA) are examples of, but not limited to, appropriate organizations for providing leadership training and/or for reinforcing specific career and technical skills and may be considered an integral part of the instructional program.

Advanced Sports and Entertainment Marketing

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    This one-credit transition course is designed to facilitate student-led projects under the guidance of the instructor. Students work cooperatively and independently in all phases of production. Skills USA and Technology Student Association (TSA) are examples of, but not limited to, appropriate organizations for providing leadership training and/or for reinforcing specific career and technical skills and may be considered an integral part of the instructional program.

Student Organization for Marketing

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